Choose by task before price
Intern is the clean starting point because it costs nothing and gives new players room to learn. Nurse and Head Nurse support inventory-heavy routes. Secretary rewards careful reception work. Doctor and Surgeon fit players who consistently diagnose and treat. Security and Secret Agent are aimed at dangerous responses, while Paramedic emphasizes movement and Psychologist supports sanity management.
Ask where the team loses time. If supplies are always missing, add inventory or mobility. If treatment decisions are accurate but sanity collapses, consider recovery-focused perks. If reception is overwhelmed, a class that rewards check-ins may have more practical value than another weapon. Use the price table as a planning constraint, not as a ranking.












